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Book Chapter*

  • [Invited] V. Cheung and S.-H. Chan. "Location estimation," in Sensor Networks and Configuration (N. P. Mahalik, ed.), ch. 14, p. 317-332, Springer-Verlag, 2007.

Journal, Magazine Articles*

2017
  • Ernst, M., Swan, T., Cheung, V. and Girouard, A. (2017). Typhlex: Exploring Deformable Input for Blind Users Controlling a Mobile Screen Reader. IEEE Pervasive Computing 16(4), p. 28-35.
    https://doi.org/10.1109/MPRV.2017.3971123

Conference Articles & Presentations*

2020
  • Cheung, V. & Antle, A.N. (2020). Tangible Interfaces and Interactions in Sci-Fi Movies: A Glimpse at the Possible Future of TUIs through Fictional Tangible Systems. In Proc. of TEI 2020: ACM Conference on Tangible, Embedded, and Embodied Interaction, p393-401. February 9-12, Sydney, NSW, Australia. 
    ** People’s Choice Best Talk Award **
    https://doi.org/10.1145/3374920.3374942
  • Cheung, V. & Girouard, A. (2020). Exploring Acceptability and Utility of Deformable Interactive Garment Buttons. To appear in Proc. of Extended Abstracts of CHI 2020: ACM International Conference on Human Factors in Computing Systems. Honolulu, HI, April 25-30.
2019
  • Cheung, V. and Girouard, A. (2019). Tangible Around-Device Interaction Using Rotatory Gestures with a Magnetic Ring. In Proceedings of MobileHCI2019: ACM International Conference on Human-Computer Interaction with Mobile Devices and Services, Article 26, p1-8. Taipei, Taiwan, October 1-4.
    https://dl.acm.org/doi/10.1145/3338286.3340137
  • Antle, A.N., Radu, I., Cheung, V., Sadka, O., Gong, B. & Baishya, U. (2019). EmotoTent: Reducing School Violence through Embodied Empathy Games. In Proceedings of IDC2019: ACM Interaction Design and Children Conference, p755-760. Bosie, ID, June 11-15.
    https://dl.acm.org/doi/10.1145/3311927.3326596
2018
  • Singh, A., Ouellet, J., Cheung, V. (2019). Re-Twist: Evaluating Engagement in a Digitally Augmented Traditional Game. In Proceedings of TEI2019: International Conference on Tangible, Embedded and Embodied Interactions, p. 181-187. Tempe, Arizona, USA, March 17-20.
    https://doi.org/10.1145/3294109.3300976
  • Cheung, V. and Girouard, A. (2018). Exploring Around-Device Tangible Interactions for Mobile Devices with a Magnetic Ring. In Proceedings of TEI2018: International Conference on Tangible, Embedded and Embodied Interactions, p. 108-114. Stockholm, Sweden, March 18-21.
    https://doi.org/10.1145/3173225.3173283
  • Cheung, V., Eady, A. & Girouard, A. (2018). Deformable Controllers: Fabrication and Design to Promote Novel and Gestural Interaction Mechanisms. In Studio of TEI 2018: ACM Interactional Conference on Tangible, Embedded and Embodied Interactions, p. 732-735. Stockholm, Sweden, March 18-21.
    https://doi.org/10.1145/3173225.3173332
2017
  • Fares, E., Cheung, V. and Girouard, A. (2017). Effects of Bend Gesture Training on Learnability and Memorability in a Mobile Game. In Proceedings of ISS2017: ACM Interactive Surfaces and Spaces, p. 240-245. Brighton, UK, October 17-20, 2017.
    https://doi.org/10.1145/3132272.3134142
  • Fares, E., Cheung, V. and Girouard, A. (2017). PaperNinja: Using Bend Gestures as Around Device Interaction for Mobile Games. Demo in ISS2017: ACM Interactive Surfaces and Spaces. Brighton, UK, October 17-20, 2017.
  • Aydin, A., Micallef, A., Lovelace, S., Li, X., Cheung, V. and Girouard, A. (2017). Save the Kiwi: Encouraging Better Food Management through Behaviour Change and Persuasive Design Theories in a Mobile App. In Extended Abstracts of CHI2017: ACM International Conference on Human Factors in Computing Systems, p. 2366-2372. May 6-11, 2017, Denver, CO, USA.
    https://doi.org/10.1145/3027063.3053192
  • Cheung, V., Eady, A. and Girouard, A. (2017). Exploring Eyes-free Interaction with Wrist-Worn Deformable Materials. In Proceedings of TEI 2017: International Conference on Tangible, Embedded and Embodied Interactions, p. 521-528. March 20-23, Yokohama, Japan.
    https://doi.org/10.1145/3024969.3025087
2016
  • Cheung, V., Wallace, J.R. (2016). Felines, Foragers, and Physicists: Supporting Scientific Outreach with Multi-Surface and Multi-Space Games.  In Proceedings of ISS2016: ACM Interactive Surfaces and Spaces, p. 297-306. Niagara Falls, Canada, November 6-9, 2016.
    ​http://dx.doi.org/10.1145/2992154.2992156
  • Cheung, V., Wallace, J.R. (2016). Quantum Cats: The Demo.  In Proceedings of ISS2016: ACM Interactive Surfaces and Spaces, p. 445-448. Niagara Falls, Canada, November 6-9, 2016.
    http://dx.doi.org/10.1145/2992154.2996869
  • Cheung, V., Scott, S.D. (2016). Proxemics-Based Visual Concepts to Attract and Engage Public Display Users: Adaptive Content Motion and Adaptive User Shadow.  In Proceedings of ISS2016: ACM Interactive Surfaces and Spaces, p. 473-476. Niagara Falls, Canada, November 6-9, 2016.
    http://dx.doi.org/10.1145/2992154.2996875
​2015
  • Cheung, V., Scott, S.D. (2015). Studying Attraction Power in Proxemics-Based Visual Concepts for Large Public Interactive Displays. In Proceedings of ITS 2015: ACM Interactive Tabletops and Surfaces, p. 93-102. Madeira, Portugal, November 15-18, 2015.
    http://dx.doi.org/10.1145/2817721.2817749
  • Cheung, V., Scott, S.D. (2015). A Laboratory-based Study Methodology to Investigate Attraction Power of Large Public Interactive Displays. In Proceedings of UbiComp 2015: ACM International Joint Conference on Pervasive and Ubiquitous Computing, p. 1239-1250. Osaka, Japan, September 7-11, 2015.
    http://dx.doi.org/10.1145/2750858.2805842
    Recipient of **Honorable Mention Award**.
​2014
  • Cheung, V., Watson, D., Vermeulen, J., Hancock, M. and Scott, S.D. (2014). Overcoming Interaction Barriers in Large Public Displays Using Personal Devices. In Proceedings of ITS 2014: ACM Interactive Tabletops and Surfaces, p. 375-380. Dresden, Germany, November 16-19, 2014.
    http://doi.acm.org/10.1145/2669485.2669549
  • Cheung, V. (2014). Improving Interaction Discoverability in Large Interactive Displays. In Doctoral Symposium of ITS 2014: ACM Interactive Tabletops and Surfaces. Dresden, Germany, November 16-19, 2014.
    http://doi.acm.org/10.1145/2669485.2669489 
2013
  • Cheung, V., Scott, S.D. (2013). Investigating Attraction and Engagement of Animation on Large Interactive Walls in Public Settings. In Proceedings of ITS 2013: ACM Interactive Tabletops and Surfaces, p. 381-384. St. Andrews, Scotland, October 6-9, 2013.
    http://doi.acm.org/10.1145/2512349.2512404
  • Spindler, M., Cheung, V., Dachselt, R. (2013). Dynamic Tangible User Interface Palettes. In Proceedings of INTERACT 2013, p. 159-176. Cape Town, South Africa, September 2-6, 2013.
    http://dx.doi.org/10.1007/978-3-642-40498-6_12
2012
  • Cheung, V., Heydekorn, J., Scott, S.D., Dachselt, R. (2012). Revisiting Hovering: Interaction Guides For Interaction Surfaces. In Proceedings of ITS 2012: ACM Interactive Tabletops and Surfaces, p. 355-358. Cambridge, MA, November 11-14, 2012.
    http://doi.acm.org/10.1145/2396636.2396699
  • Cheung, V., Chang, Y.-L., Scott, S.D. (2012). Communication Channels and Awareness Cues in Collocated Collaborative Time-Critical Gaming. In Proceedings of CSCW 2012: ACM Conference on Computer-Supported Cooperative Work, p. 569-578. Seattle, WA, February 11-15, 2012.
    http://doi.acm.org/10.1145/2145204.2145291
2011
  • Cheaib, N., Cheung, V., Cerar, K., Scott, S.D. (2011). A Multi-Agency Collaboration and Coordination Hub (MACCH). Poster Presentation at Graphics Interface 2011. St. John's, NF, May 25-27, 2011.
  • Cheung, V., Cheaib, N., Scott, S.D. (2011). Interactive Surface Technology for a Mobile Command Centre. In Extended Abstracts of CHI2011: ACM International Conference on Human Factors in Computing Systems. Vancouver, BC, May 7-12, 2011.
    http://doi.acm.org/10.1145/1979742.1979843
  • K.-F. Wong, I. Tsang, V. Cheung, S.-H. Chan and J. Kwok, "Position Estimation for Wireless Sensor Networks," in Proceedings of IEEE Globecom, pp. 2772 - 2776, St. Louis, USA, 28 November - 2 December, 2005.
    http://dx.doi.org/10.1109/GLOCOM.2005.1578264

Conference Tutorial & Workshop Organization*

2018
  • Cheung, V., Eady, A. and Girouard, A. (2018). Deformable Controllers: Fabrication and Design to Promote Novel Hand Gestural Interaction Mechanisms. Studio at TEI 2011. Stockholm, Sweden, March 18-21, 2018.  [Studio webpage]
2014
  • Scott, S.D., Cheung, V., Vermeulen, J. and Marquardt, N. (2014). Theories and Applications of Social Science for Interactive Surfaces. Tutorial & Workshop at ITS 2014. Dresden, Germany, November 16-19, 2014. [Workshop webpage]

Misc.

  • Wong, A. S., Wallace, J.R., Lee, A. E.-S., Wang, X.Y., Cheung, V., Kumar, A. (2012). Data Structures and Algorithms in a Nutshell (Book).
  • U.S. Patent on Position Estimation (Granted on Oct 2010).
*Refereed unless specified otherwise.
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